![]() ![]() All you have to do is fly over, line up the target indicator and release. Another problem is the complexity of the new carriers. It really just feels like you are playing a PVE game and not a PVP game. The best thing a ship can do is either maneuver or set up AA on one side. There really isn't anyway for the carrier to have a real pvp action. The problem with the carrier rework itself is it's too easy to play. I will have to say that it does feel more like you are the squadron and not the carrier itself. I will say that the concept of them is ok and I am fine with it. Then I played a little bit more and started to feel bored. So I would say that I had fun when I started to play the new carriers. With that out of the way lets get to my opinion. I don't think WG are looking to do so and stating this will not provide anything to the conversation. The final thing I wanted to say was please be civil and please don't say that they should revert the carrier rework. Next thing I want to say is that I don't claim to be any amazing player at the game and that this again is just my opinion. First thing is that I mostly play Destroyers, Battleships, and Cruisers, but I have played carriers to a certain extent so I do know what it is like to play both the rework and pre-rework. There are somethings I need to say before my opinion. ![]()
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